Comment #6: Clement


Hej Clement!
You provided a very informative and structured blog post describing the game you created, design decisions behind it and obstacles you came across. I also really like that you provided an introduction describing the game concept itself and a small conclusion. This creates a great framework for the reader to follow.
I especially enjoyed that you showed a table with the initial Aesthetics described in the concept, to show which of these goals you achieved and where you had difficulties translating the given aesthetics into game mechanics. As you learn a lot from failures during the game process, it is very helpful that you provided information about where things went wrong as well as possible solutions to those problems. Besides that, you even incorporate lots of things we learned during our lectures, like for example the principle of rubber banding. However, I feel like your blog post seems rather negative and points out way more things that went wrong and just a few things that went right. I would have also loved to read about some of those, as you all in all created a great game, that I personally really enjoyed playing!
Jan

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